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Redshields of Karak-Feryk

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Corewards of Cairnysh lie the Ironblood Mounts and the Duardin city of Karak-Feryk. Known as the City of the Living-Forge, Karak-Feryk was resettled after Sigmar's Tempest broke across the Realm of Fire and has since become a renowned manfacturer of arms and technology in the Mortal Realms.      The city is defended by standing regiments of Ironbreakers, such as the Redshields. Equipped with the most durable armour the city can forge, and finely crafted weapons, the Ironbreakers stand watch over both the walls of the city, and the multitude of mineworks delved into the Ironblood mountains.

The Sentinels, the vanguard of the Ethmokoi Invading Host

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Shortly after the Necroquake, the great upheaval caused by the rituals of Nagash, the first of the Ossiarch Bonereapers arrived in the Barrowlands. Calling themselves the Ethmokoi, they marched into the parched deserts of the realm, before stopping on the border of the domain of the Wight Kings of Cairnysh. But unexpectedly they progressed no further. Instead the Mortek Guard that would become known as the Sentinels spread out and stood watch along the border. Ghoul patrols sent by the Marrowkin have not returned, and no emissaries have been sent by the Ethmokoi. The rulers of Cairnysh know, however, it is only a matter of time before the demand for the bone tithe will be made. And on that day the Cairn Lords will have to decide if they dare resist the will of Nagash.  

The Grandfather

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 The Grandfather is an ancient spirit that has inhabited the healing Temples of Cairnysh for uncounted centuries. A gentle, caring entity, The Grandfather eases the passing of the sick and elderly, welcoming them into the afterlife without pain or suffering In reality The Grandfather is a malicious, spiteful entity that has preyed upon the vulnerable for thousands of years. Draining life from those who cannot retaliate, it feeds its own existence on the misery and grief of others, growing stronger as it kills.

The Calvarium Brotherhood

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  The Calvarium Brotherhood are an ancient order of warrior-scholars that have protected the lands surrounding Cairnysh since the Age of Myth. Equipped with relic weapons, they protect the Shrine of the Trickster God. They are said to fight without emotion, instead using pure mathematical calculations to to dictate when and where to strike, only using the minimal amount of force necessary to win a combat Outside of the delusions of the Marrowkin, the Calvarium Brotherhood are berzerk monsters, lashing out at any that come within striking range. They are unpredictable and random in their actions. Only the foolish, or desperate venture near the collapsed Sigmarite shrine they have made their lair.